Sunday, 8 February 2026

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🏛 CITY OF TELETUS — MERCHANTS FESTIVAL INVITATION - Carnival at Teletus - 17-22 Feb 2026 🏛

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Greetings, Honored Merchant,


The City of Teletus extends a formal and respectful invitation to the merchants and trade houses of Gor to join us for a special week-long Festival of Trade & Commerce.


This is an opportunity to showcase your goods, expand your trade routes, and place your name and house before new buyers, allies, and city leaders.


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📅 Festival Dates

February 17th – February 22nd

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Throughout the festival, Teletus will host increased traffic, RP events, and visiting dignitaries — creating excellent visibility for all participating merchants.


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💰 Why Attend the Teletus Festival?

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• Promote your merchant house, shop, and brand

• Sell goods to new customers and cities

• Establish new trade relationships and alliances

• Gain name recognition across Gor

• Participate in active, story-driven RP

• Be part of a bustling, well-moderated trade hub


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🏺 What We Offer Participating Merchants

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• Designated merchant and trade areas

• IC promotion during festival RP

• Opportunities for trade negotiations & contracts

• Exposure to warriors, scribes, city leaders, and citizens

• A friendly, professional, lore-respectful environment


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📜 How to Participate

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If you or your merchant house wish to participate, please contact Teletus staff to reserve space or discuss trade opportunities.


We welcome both established trade houses and independent merchants.


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⚔️ The City of Teletus

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Teletus is a strong port city built on honor, trade, and immersive RP. We value fair commerce, respectful negotiation, and long-term trade relationships.


Come place your banners, open your crates, and let your name be known.


We look forward to trading with you.


By the Home Stone of Teletus,

The Council & Merchants of Teletus


Jorunn Helvig   􀀁

Dartavia Vesperia-Tengdur  􀀀


...............................................................................


       ꧁✬◦°⋆⋆°◦. darian-editor◦°⋆⋆°◦✬꧂



Saturday, 7 February 2026


(CANOE ROUTE CITIES SERIES)

                            De La Crus.S  CITY   (FAMLEY OF CROOS )

DE LA CRUThey were a wealthy family from the south named De La Crus.



                The That is the story of De La Crus.S  CITY 


  (parents adored their three children: two boys and a girl. The older boy was named Aurelius, the younger one Turbius, and the girl Valeria. The family name what Maximus from home De La Crus.

One day, the city was attacked by soldiers in shrouded desert clothing and masked cloths. The city burned. The father had to fight while the mother brought the three children to safety in a small boat where their slave was waiting. The others took the boat to their uncle, who raised them. In the following years, the uncle died of old age but left behind an island called De La Crus, which had long belonged to the family. The three children inherited the island, and one of the girls ruled it to ensure that the name De La Crus would continue. So they grew up on the island, and the eldest brother lovingly cared for the two siblings.


꧁✬◦°⋆⋆°◦. dariantravels-gazette◦°⋆⋆°◦✬꧂



My series of visits to the cities of the Canoe Route continues.


After traveling for days along the route, passing through villages that were sometimes hostile, sometimes deserted, I finally stopped today in this city, clearly of Romanesque origin on planet Earth, with its squares and colonnades reminiscent of the great cities of Earth. Waiting on the dock, paying homage to me, was Ubar's companion, Lady Valeria, a beautiful woman dressed in finely embroidered robes.

She welcomed me with full honors; many soldiers in Romanesque armor were guarding the port and everywhere in that city, open to the sea but protected by the mountains to the north, she invited me into her home-office, told me the history of the city, and guided me in discovering the corners of that beautiful place.

Now I'm here in my oasis telling you all about my wonderful experience, and about my meeting with my only niece, Lady Dara, daughter of my brother Orlando, who passed away years ago. She was a guest and told me she's considering living in that little paradise.

I'll post the sketches I drew of the city and its best spots. I hope you'll enjoy them. Anyone can reach the city by following the canoe route or using the travel link I've added below.

(Thanks to everyone who follows me, even though lately some people claiming to be Vikings or Panthers have been using their village for royal dances, posing as Goreans and denying me the chance to notify them of the publication of a new article—but that's what Gor is all about.) Thank you.





 



















xoxoxoxooxxooxoxoxoxoxoxoxoxoxoooxoxoxoxoxoxoxoxooxoxoxo

darianeditor


Wednesday, 4 February 2026

꧁✬◦°⋆⋆°◦.dariantravels°⋆⋆°◦✬꧂    
                       SHEYLA


THE STORY OF THE PANTHER

continue 7°part


Within the walls of Laurus, where stone towers towered over bustling markets and the air was thick with the scents of spices, sweat, and hot metal, the city was ruled by Lady Kiara Blackblood—a tall, commanding woman with black hair braided into two strict braids and eyes the color of a stormy sky. She walked the streets with her head held high, barking orders to guards and merchants. Her free-spirited companion, Will Blackblood, always walked beside her—the broad-shouldered proprietor of the city's finest tavern, the Three Tarsks, where they served strong paga and, on the sly, sul-paga, and where all the gossip of Laurus and neighboring Hüsvík was gathered. Will wore a doublet, a dagger at his belt, and a smile that could disarm anyone, but his eyes always watched Kiara with Gorean devotion.  In the mornings, the baker Lady Obi was a vibrant presence in the square—a rosy-cheeked woman with copper-colored hair pulled back into a braid and hands perpetually coated in flour. Her teahouse steamed with fresh bread and sweet buns, attracting crowds.

Beside her, her free companion, Sir Max, a blacksmith, worked—a huge, muscular man with perpetually burnt hands. He forged horseshoes and swords in his forge nearby, but always found time to help Obi knead dough or ward off pushy customers with a strong hand.

The city's slave trade was run by the perpetually pregnant Lady Kiara Silva—a cold, calculating beauty with silver hair and a gaze that brought slaves to their knees. She managed the city's slaves with her free companion, Dark Silva, a dark-haired warrior with scars on his face, who personally oversaw auctions and punishments.  Their house stood near the main square, and from there came the sounds of whips and the groans of those who dared disobey.


Minka stood out among the slaves—a cunning, lazy woman with chestnut hair, large eyes, and a body she skillfully concealed under a thin tunic. Minka worked in Lady Silva's market: carrying bundles, scrubbing floors in Will's tavern, and helping in Obi's bakery. But she always looked for a way to get out of it—feigning illness, hiding in an alley, or "accidentally" spilling water to avoid carrying heavy buckets. She wasn't always successful: Dark Silva often grabbed her by the ear and forced her to work under the whip, and Lady Kiara, passing by,

would add a stern word or order that would make Minka blush and rush to obey.  Among the free citizens, Lady Hella, the town's healer, stood out, a slender woman with eyes the color of forest honey. Her hands always smelled of herbs and ointments; in the infirmary by the city wall, she treated warriors' wounds, delivered babies, and brewed concoctions capable of restoring even the dying. A leather pouch containing needles, scalpels, and dried roots hung from her belt, and her dark green linen dress accentuated her lithe figure. It was said that Hella knew the secrets of Gorean herbs better than many forest shamans, and even Lady Kiara Silva came to her for advice during her pregnancy.  In the warriors' quarters that bordered the very walls lived the hunter Sartan—a tall, broad-shouldered man with bronze-tanned skin and long black hair braided into a warrior's braid. Sartan supplied Laurium with fresh meat and hides; his longbow and spear never missed a target. He often ventured into the forest at dawn and returned at sunset with his spoils slung over his shoulder, while in the tavern of his friend Will Blackblood he drank paga and told stories that made the slave girls blush and the warriors nod respectfully.

The city lived its own life: slaves scraped the streets on their knees, free companions guarded their ladies, merchants shouted prices, and in Will's tavern in the evenings wine flowed and Gorean songs sang.

As the moon rose over the gorge, silvering the half-naked bodies of the savages, Sheila and Kaira returned silently to the tribe's camp. Their steps were soft, like the paws of a hunting panther, their muscles tense from what they had seen in Laurium, and their eyes glowed with the green and dark fire of anticipation.


The tribe was already waiting. The sisters sat by the fire, crackling with a low flame: Lyra, on her skins, her wound beneath the bandage barely bothering her anymore, her amber eyes blazing at the sight of their leader; Tala, a newborn panther with a bloody mark on her cheek, sat nearby, her body still trembling from the ritual of adoption.

Naira sat in the shadows, fingering bone beads; the other savages stood in a semicircle, their breasts and hips glistening in the moonlight.


Sheila stepped into the center, her powerful body casting a long shadow. She didn't speak immediately, merely slowly running her hand over her full chest, then her flat stomach, leaving a trail of goosebumps. The scent of the city still clung to her skin—the scent of males, metal, and weakness.

Kaira crouched down next to him, her dark eyes sweeping over her sisters.

*The city is full,* she purred low, gutturally. *The males are strong...there's plenty of prey.*

Lyra growled softly, raising herself up on her elbow. Her bronze skin shimmered in the fire, the crescent scar on her chest seeming alive. *We will take them all,* she exhaled.


Tala leaned forward, the fresh blood on her back already crusty.

*I am ready, my leader,* she whispered, her voice trembling with excitement. "I will prove my claws on the city walls."

Sheila suddenly raised her hand, stopping the sisters' quiet growls. Her naked body tensed, her powerful hips and full breasts hovering in the moonlight. Her green eyes narrowed, catching something in the night wind—the distant scent of smoke, mingled with anxiety and metal.


Nyra, the ebony-skinned shaman, was already standing nearby, the bone beads around her neck clinking softly. She closed her eyes, her palm resting on the ground, and a low chant escaped her throat—the call of the forest spirits.

*No,* whispered Nayra, her voice like the rustling of leaves before a storm. *The spirits say: not today. The black panther is still hungry. It circles closer to the city than we think. Its shadow will fall on the city walls before we do. If we jump now, we'll spill blood in vain. We wait. Strength comes with patience.

Lyra growled with displeasure, her amber eyes flashing, her bronze body leaning forward, the crescent scar on her chest rising in an angry breath.

*We are ready, my leader! The city sleeps, the males are fat,*

But Sheila slowly shook her head, her long black hair swaying on her shoulders. She approached Lyra, her fingers gripping her shoulder tightly—imperiously, yet with sisterly warmth.

*Nayra is right. The spirits saved us with Thorval's sacrifice. We will not throw their gift to the wind. The attack is postponed. Until the next moon. We will watch. Learn the ways of the city. Wait for the black panther to be sated or leave.*


Kyra bared her teeth, but sank to a crouch, her dark eyes darkened with suppressed hunger. Tala, the newborn panther, huddled close to her, her body still bearing the fresh marks of testing.

*We will become shadows against the walls,* whispered Kyra. *We will watch. Learn their habits. Their weaknesses.*

Sheila nodded, her lips curling into a predatory, patient smile. She lay down on the skins by the fire, spreading her powerful legs, and gestured for her sisters to come closer. The panthers' bodies closed around her... chest to back, hip to hip, hands sliding over skin in silent promise.

*Today we draw strength from each other,* the leader purred lowly. *Tomorrow—we watch. And when the moon is full again... the city will know what a real panther leap means.*

Two young panthers—slender, swift sisters with skin the color of dark honey and eyes blazing with youthful fire—suddenly burst into the gorge clearing. Their naked bodies glistened with sweat, their chests heaving from their run, their thighs tensed in their final leap. They fell to their knees before Sheila, growling softly and excitedly.

*Tabouk pack, my leader!* one exhaled, her long hair plastered to her back. *Big. Fat. By the stream, two hours away. They're drinking, they can't smell us!*

Sheila rose from the rock, her powerful body casting a shadow over her sisters. Her green eyes flashed with hunger. She jerked her chin—a signal.  The tribe instantly came to life... Lyra jumped up, her bronze skin tensed, the crescent scar on her chest pulsating; Kaira grabbed a knife; Tala, the newborn panther, bared her teeth, her fresh test marks still red on her back; Naira growled approvingly. The panthers closed in a line... silent, deadly.

The hunt began.

They slid through the undergrowth like shadows, surrounding a herd of tabuks by a wide stream. Sheila whistled—and the panthers poured in. Arrows from short bows sank into the necks of the leader... knives found throats, strong legs and arms felled the fugitives. Blood spattered the bronze bodies, growls mingled with the death rattles of the animals. The kill was rich—five fat tabuks had fallen, their meat promising a feast for days.


 But in the chaos of the fight, an old male tabuk, with horns as sharp as blades, lunged to the side. His horn pierced Tala's thigh and belly as she leaped from above. The inexperienced panther howled—for the first time in her life—and collapsed into the grass, blood gushing from the deep wound, drenching her thighs and full chest. Tala tried to rise, but her legs gave way, and her eyes darkened with pain.


Sheila was instantly at her side, clutching Tala to her, her strong arms staunching the bleeding. *Hold on, sister,* the leader growled. Lyra and Kaira finished off the herd, and the younger sisters were already dragging away the kill.


 But Tala was weakening quickly... knowing she wouldn't reach the gorge, Sheila decided to take a step that would likely cost her her life... hugging her sister, she rushed toward the city, hoping to capture the healer she had seen there.


She came to a small clearing just before the walls, where a modest hut stood—hidden, almost merging with the forest.


The door opened, and she emerged—Leaflet, the herbalist. A young woman with delicate skin the color of spring leaves and eyes as soft as morning mist. She wore a simple tunic of fine fabric, belted with a rope containing bunches of dried herbs, and her bare feet stepped confidently on the ground. She lived alone, gathering roots and leaves, healing animals and the occasional traveler, avoiding the city.


Leaflet froze at the sight of the naked savage with her bloody burden, but she did not retreat. Her gaze fell on Tala.  "Bring her inside," she said quietly but firmly, carrying Tala into the hut, filled with the scent of herbs and smoke from the small fireplace. Sheila didn't let go of her sister's hand, her green eyes following the herbalist's every move.

to be continued


story by katisha silva


             ꧁✬◦°⋆⋆°◦. darian-editor ◦°⋆⋆°◦✬꧂

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Monday, 2 February 2026


 Thassa's Bounty Festival at Port Shadows February 13-15, 2026


Thassa tides turn toward celebration! Port Shadows celebrates the first feast of the year with a three-day festival honoring the bounty from the forests and Thassa. Icy waters gradually break up, stimulating migrations below the surface. On land, the forests begin to thaw with flora and fauna ready for the sun. 

During this time of nature's awakening, we honor the old gods by sharing in the bounty with feasting, a brewfest, multi-day market and contests. Competitions require a variety of skills for success in hunting, gathering, cooking, brewing, and the new favorite, Boat Battles.


Taste, drink, trade, and compete your way through three days of events!

(All times SLT)


-★-✫- Friday February 13 -✫-★- Bounty of the Hunt


»   12am (0H) - Bounty of the Harvest Market Opens (Lasts entire festival)

»   10:00 am   - Herb Hunt Begins  (Runs until there is a winner)

»   10:00 am    - Baking Competition Session A 

»   12:00pm    - Jarl's Hunt Begins (Beast hunt in Arena)

»   5pm (17:00)  -  Baking Competition Session B



-★-✫- Saturday February 14th -✫-★- Bounty of Love


»   Bounty of the Harvest Market Continues - with specials on select items for couples

»   10:00am    -   Sweethearts Showdown Boat Battle (Bring your partner or be paired with another single, last boat standing) 

»   12:00pm    -  Bounty of the Vine Brewfest - Focus on wines of all types and drinks flavored with fruits.

»   2:00pm      -     OOC Sweethearts Dance - Prize for best dressed pair



-★-✫- Sunday February 15th -✫-★- Bounty of Feasts


»   10am - Blessing by Völva Leika and Feast of Thassa's Bounty

»   12pm (noon) - Baking Challenge Finale (Public tasting and judging)

»   4pm (16:00) Harvest Market Closes




🌾   Bounty of the Harvest Market

Starting at first torchlight, Thassa's Bounty Festival will open with a market roaring to life. This feast for the senses lies under an air thick with spice, smoke, and song. Strolling past the overflowing stalls entices you to haggle, taste, toast, and trade the treasures and harvests found in Thassa and the Northern Forests.


The Harvest Market will run the entirety of the festival, 

Starts: 12am SLT Friday Friday 13th

Ends: 4pm (16:00) SLT Sunday Feb 15th



==FRIDAY - BOUNTY OF THE HUNT==

🌿  Herb Hunt

The lands of Port Shadows are populated with many types of herbs used for medicinal and culinary applications. The goal of the Herb Hunt is to locate and collect the 20 herbs the fastest. Contest will begin 10am Friday and end when someone has found all 20.


Prizes for most found

1st Place - L$500 & 5 random recipes

2nd Place - L$250 & 3 random recipes 

3rd Place - 3 random recipes 


List of all recipes that can be made from the Port Shadows Herbs will be given to the first person collecting all 20..


        [[The Herb Hunt uses our unique Illness & Remedy RP System. Herbs are harvested, giving an item that will expire after time. Through roleplay, you can learn the recipes to use inside a mixing bowl from the Herbalist Shop. A successful attempt will result a potion to heal you from an illness acquired while visiting Port Shadows, or for your own roleplay.]]




🏹 Jarl's Hunt

Nothing says spring in the forests than a hunt! Armed with just a bow, how many beasts can you take down when it counts? Several beasts will be released into an arena with the hunters which will include tarsk, tabuk, and anything else ferocious that can be wrangled.


Winner of the hunt will have received the most points for bagging the beasts. They will receive keepsake trophy, and sit in the seat of honor at Sunday's feast as provider of the feast.


Top three hunters will receive a bow from Arcanus Insula.





🍞 Perfect Pairings Cooking Showdown

FAVORITE DUOS take the spotlight in the two day Spring Cooking Showdown! 

Watch as Gor’s finest culinarians battle for glory the first day, and taste their creations to help decide a winner! Fierce competition will end with the victor named ! Hopes will rise like a soufflé, but only one will not fall flat.

 

DAY ONE - Two sessions will be held for contestants to test their knowledge of food and preparation, earning extra points in judging. Either session can be attended for a bonus to the judged vote. It is not required to participate in Day 1 to be part of the judging on Day 2.


DAY TWO - Contestants will prepare samples using a popular combination of food with a public tasting and vote. A combination of Day 1 bonuses, public popular vote and judged voting will determine the winner.


Competitors should prepare a sweet or savory dish with one of these favorite food pairings:

Blackwine & Chocolate

Larma & Honey

Ginger & Lemon

Mushroom & Garlic


DAY ONE - Friday February 13th

Session 1 - 12pm (noon) SLT 

Session 2 - 6pm (18:00) SLT


DAY TWO - Sunday February 15th

Finale -  12pm (noon) SLT 



==SATURDAY - BOUNTY OF LOVE==


⛵   SWEETHEARTS SMALL BOAT ROYALE 

The waters of Port Shadows will become a battleground as small boats filled with fighters compete for last standing. 

The waters of Trigger Reef will be used for this fight. Each boat will have one driver, a non-fighter, and one fighter armed with a bow. (Singles may be paired with others.)


Everyone will use GAME MODE for this fight. Boats will spread out before the start and begin when the horn blows.


If the driver is bubbled, they will remain on the boat. The boat is considered 'dead in the water' until they recover. No maneuvering during this time. Driver may be bandaged and aided.


If the fighter is bubbled, they may be bandaged and aided while the boat remains still in the water. No maneuvering during this time.


The last boat still floating with both on board will be declared winner. 

If no winner is declared after 1 hour of fighting, the boat with the most fighters remaining is the winner. Should there be a tie, a short race will determine the winner. 


1st place receives a romantic picnic basket for two & L$1000 to share

2nd place receives a romantic picnic basket for two & L$500 to share





🍷 Bounty of the Vine Brewfest

The vats are bubbling, the fruits are ripe, and the brewers have thrown down their ladles in challenge. Join us at our early spring Harvest Brew Fest, where wines of all sorts will be showcased along side fruit and spring flavored drinks.


Sample kalana, aged wines, and drinks kissed with spring.

Revel in the salt-kissed winds with lively conversation and delectable treats.

Witness the Wine Trials, a display of the vast knowledge of our Brewers. Spring Vine Master (or Mistress) will be named.


- Saturday February 14th at 12:00pm SLT




💘  Bounty of Love Sweethearts Ball

Join us for another kind of bounty during this season. Thassa's Bounty Festival evolves into a land of romance, charm and mystery. Music will fill the air with magic and flirtation, teasing you to twirl like a tempest with your special someone. Catch your breath with refreshments and drinks unique to Port Shadows


Starting Saturday February 14th 2pm SLT

DJ BlueSaint


Winning couple will win  a romantic picnic basket for two & L$1000 to share



                                       ==SUNDAY - BOUNTY OF THE FEAST==


🎉 Blessing and Feast

The Völva shall bless the Harvest and gathering, calling forth luck, love, and long life from the depths and the heavens. Feast without restraint on Thassa's bounty and foods unique to Port Shadows. First course will be served after the blessing, Sunday February 15th at 10am SLT


Finish off the feast with dessert! Samplings from the Perfect Pairings Cooking Competition directly follows.





Whether you come to drink, cheer, or toast, Port Shadows awaits. Skål!


Sunday, 1 February 2026

2* - PREWSENTATION OF CITIES OF THE CANOE ROUTE  

                                                                           HIMMELDINGEN-

 WA-NGAO TRIBE IN SHENDI FOREST

     The series of trips along the Canoe Route continues; a long and fascinating journey that will allow you to discover the secrets of Planet Gor and its cities, villages, and inhabitants.


Below, I'll provide a brief history and rules of the tribe, along with some photographs taken in the village.

I hope you enjoy it until the next episode.

  ꧁✬◦°⋆⋆°◦. dariantravels-gazette◦°⋆⋆°◦✬꧂


                           Welcome to Himmeldingen

                           


====================


We're so glad you found us.


Käthlis von Wolkensteig, the Duchess of Himmeldingen, welcomes you.



Himmeldingen is not a place of great power, but a place where history is written.


Here, we strive to recreate life in bygone eras as authentically as possible. Social classes, hierarchies, and daily life are just as much a part of it as the stories of those who bring this place to life.


Immerse yourself with us in the world of the Middle Ages, step into your roles, and help us continue writing the story of Himmeldingen.


Will you live here in peace or fall into feud? What might happen next?


Once upon a time...



============

Himmeldingen, a small village on the coast nestled between the sea, rocks, and woods. Not a place of great power, but one of enduring significance. Himmeldingen is the small fiefdom of Duchess Katharina Elisabetha von Wolkensteig, known as Käthlis. For generations, her family has watched over the castle and village. Where walls now stand, people once sought refuge from the elements, highwaymen, and the sea. Only later was the value of this place recognized. Its favorable location and proximity to the County of Lichtenstein made Himmeldingen a quiet but strategically important point. At its heart stands the Wolkensteig family castle. It is less a symbol of power than a watchful heart over the village and land.


But what will the future hold?


Whether peace or feud will reign over Himmeldingen and Lichtenstein will be decided not by ancient treaties but by the actions of the people who live here.


A Day in Sankt Nimmerlein...


====================

When morning dawns over Himmeldingen, the village slowly awakens. Smoke rises from the chimneys. Doors open. Voices fill the alleys. People go about their daily tasks. Farmers cultivate their fields and tend to their livestock. Craftsmen open their workshops, merchants display their wares.


At certain times, people gather in the church; faith is a part of everyday life, quiet and natural. Afterward, they often meet in the tavern. There, news is exchanged, rumors are born, alliances are forged, or arguments begin.


Some paths lead out of the village. The cattle herder drives his cows toward Lichtenstein, where they are allowed to graze on other people's pastures. On these paths, people meet. They greet each other, know one another, and are friendly. The Count of Lichtenstein is considered an approachable man, someone one is happy to meet when the opportunity arises.


Life follows simple rules. Taxes are paid, the tithe is given, duties are fulfilled. But Himmeldingen is not a harsh place. Those who work and know their place find sustenance and community here.


On the streets, young and old, strangers and acquaintances meet. They greet each other, size each other up, and recognize faces. Stories aren't born in grand halls here, but between market stalls, by fountains, on the paths between towns, and in the quiet moments in between.


That's how a day passes in Himmeldingen.


Quiet perhaps, but never empty, and always ready to receive and write a new story.


Become a Himmeldinger

===============

Himmeldingen isn't a finished place. It grows with those who live, act, and decide here. Bring your story, find your place.


And continue writing with us what hasn't yet been told.


((Please read the OOC rules before starting))


OOC Rules:


=========

Welcome OOC

Himmeldingen is a collaborative role-playing project. The following OOC rules are intended to create a fair, respectful, and enjoyable environment for everyone.


1. OOC interactions are respectful, objective, and fair. Personal attacks or out-of-character (OOC) drama will not be tolerated.

2. IC is not OOC. In-game conflicts are not to be taken personally.


3. No power play and no god modding. Players may not impose their will on others.


4. In case of uncertainty or conflict, OOC communication is preferred first.

5. Your own ideas are welcome as long as they respect existing structures and promote collaborative gameplay.


6. The Linden Lab Rules of Service must be followed at all times.


7. Child avatars are not allowed on the sim.


8. In case of doubt, the sim owner decides.


And now I wish us all lots of fun here in Himmeldingen and enjoyable roleplaying at all times...


Käthlis von Wolkensteig


(Fiona Manimbo)


darianeditor

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Welcome to Himmeldingen

====================


We're so glad you found us.


Käthlis von Wolkensteig, the Duchess of Himmeldingen, welcomes you.


Himmeldingen is not a place of great power, but a place where history is written.


Here, we strive to recreate life in bygone eras as authentically as possible. Social classes, hierarchies, and daily life are just as much a part of it as the stories of those who bring this place to life.


Immerse yourself with us in the world of the Middle Ages, step into your roles, and help us continue writing the story of Himmeldingen.


Will you live here in peace or fall into feud? What might happen next?


Once upon a time...


============

Himmeldingen, a small village on the coast nestled between the sea, rocks, and woods. Not a place of great power, but one of enduring significance. Himmeldingen is the small fiefdom of Duchess Katharina Elisabetha von Wolkensteig, known as Käthlis. For generations, her family has watched over the castle and village. Where walls now stand, people once sought refuge from the elements, highwaymen, and the sea. Only later was the value of this place recognized. Its favorable location and proximity to the County of Lichtenstein made Himmeldingen a quiet but strategically important point. At its heart stands the Wolkensteig family castle. It is less a symbol of power than a watchful heart over the village and land.


But what will the future hold?


Whether peace or feud will reign over Himmeldingen and Lichtenstein will be decided not by ancient treaties but by the actions of the people who live here.


A Day in Sankt Nimmerlein...


====================

When morning dawns over Himmeldingen, the village slowly awakens. Smoke rises from the chimneys. Doors open. Voices fill the alleys. People go about their daily tasks. Farmers cultivate their fields and tend to their livestock. Craftsmen open their workshops, merchants display their wares.


At certain times, people gather in the church; faith is a part of everyday life, quiet and natural. Afterward, they often meet in the tavern. There, news is exchanged, rumors are born, alliances are forged, or arguments begin.


Some paths lead out of the village. The cattle herder drives his cows toward Lichtenstein, where they are allowed to graze on other people's pastures. On these paths, people meet. They greet each other, know one another, and are friendly. The Count of Lichtenstein is considered an approachable man, someone one is happy to meet when the opportunity arises.


Life follows simple rules. Taxes are paid, the tithe is given, duties are fulfilled. But Himmeldingen is not a harsh place. Those who work and know their place find sustenance and community here.


On the streets, young and old, strangers and acquaintances meet. They greet each other, size each other up, and recognize faces. Stories aren't born in grand halls here, but between market stalls, by fountains, on the paths between towns, and in the quiet moments in between.


That's how a day passes in Himmeldingen.


Quiet perhaps, but never empty, and always ready to receive and write a new story.


Become a Himmeldinger

===============

Himmeldingen isn't a finished place. It grows with those who live, act, and decide here. Bring your story, find your place.


And continue writing with us what hasn't yet been told.


((Please read the OOC rules before starting))


OOC Rules:


=========

Welcome OOC

Himmeldingen is a collaborative role-playing project. The following OOC rules are intended to create a fair, respectful, and enjoyable environment for everyone.


1. OOC interactions are respectful, objective, and fair. Personal attacks or out-of-character (OOC) drama will not be tolerated.

2. IC is not OOC. In-game conflicts are not to be taken personally.


3. No power play and no god modding. Players may not impose their will on others.


4. In case of uncertainty or conflict, OOC communication is preferred first.

5. Your own ideas are welcome as long as they respect existing structures and promote collaborative gameplay.


6. The Linden Lab Rules of Service must be followed at all times.


7. Child avatars are not allowed on the sim.


8. In case of doubt, the sim owner decides.


And now I wish us all lots of fun here in Himmeldingen and enjoyable roleplaying at all times...


Käthlis von Wolkensteig


(Fiona Manimbo)






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