Tuesday, 6 October 2026




 A Welcome Centre for Discovery, Character and Storytelling


The Stones of Lore Welcome Centre was created from a simple belief: Gor should be experienced, not simply explained.


Our vision is to create a welcoming place where someone who knows nothing about Gor can step through the door, become curious about its world, explore its cultures and traditions, discover its many roles, and begin to understand what Gorean roleplay can truly be.


The Stones of Lore are not intended to be another collection of notecards or a tutorial to complete. They are the beginning of a journey.


Through exploration, interaction, choice and discovery, newcomers are encouraged to experience Gor, rather than simply read about it. The Chambers of Choice allow each person to explore different paths, discover possibilities, and begin shaping the foundations of a character and their place within the world.


Our vision extends beyond simply introducing someone to Gor. We want newcomers to leave with understanding, confidence and the beginnings of a story.


They should have an understanding of the world they are entering, insight into the role they have chosen, practical tools for roleplay, and the confidence to step through the gates of a city and participate rather than simply observe.


The Stones of Lore also works hand in hand with the Academy of Gor. The Welcome Centre introduces the world and helps people discover their path. The Academy builds upon that foundation through interactive teaching, mentoring, practical learning and roleplay.


Together, the goal is to help transform a newcomer from someone asking, “What is Gor?” into someone asking, “What story can I create here?”


At the heart of this vision is storytelling.


Gorean roleplay comes alive through the interaction between characters, through friendships and conflicts, choices and consequences, responsibilities and relationships, unexpected encounters and stories that develop naturally between people.


We want to encourage people to become participants in those stories, not simply wait for someone else to create them.


The Stones of Lore is not intended to replace individual cities, sim rules, cultures or traditions. It is a bridge.


A bridge between curiosity and understanding.

A bridge between learning and participation.

A bridge between newcomers and the many Gorean communities that already exist

.

Our hope is that people can discover Gor here, find their path, develop the confidence to enter a city, and become part of its story.


This is ultimately a place of discovery, choice and possibility.

Come as someone who knows nothing about Gor.


Walk the Stones.

Enter the Chambers.

Explore the paths.

Discover your character.

Find your place.

And when you are ready, step beyond the Welcome Centre and begin your story.

The Stones of Lore

Explore. Choose. Discover. Create.

                     Lady Kat


































xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx



Monday, 5 October 2026

 send by Sarah







xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx



Saturday, 3 October 2026



In the Kingdom of Mkalvania: Dream or Reality?



A journey to a lost world within the great forest



I had met Sir Mkail Jun at the Ship Rock fair; we exchanged thoughts and tales of our travels. Before we went our separate ways, he invited me to his Kingdom—a hidden place called Mkalvania—telling me that a great festival was soon to take place and that he and his people would be delighted to have me as a guest. 

With no major events happening elsewhere on Gor, I decided to follow the map Sir Mkail had given me and make my way to that distant location. I was already accustomed to the hardships of travel—visiting rugged, isolated areas often devoid of roads or trails—but this time, the task before me was to traverse the forest and reach the great kingdom. 





After a long journey spent carefully rationing food and water, the forest finally began to thin. In the distance, hills came into view; a wisp of smoke rose from one of them toward the sky—a sure sign of life, and perhaps the village itself. I pressed on until I reached the hill, where a great castle rose majestically from the summit, while at its foot, in the valley, lay a large village complete with a temple and sites dedicated to various cults. 



I was stopped by a mounted patrol; they rode not our native *kailla*, but powerful steeds. The knights questioned me about my origins and destination, and after I explained my friendship with Sir Mkail, they escorted me to the foot of the castle. A multitude of people crowded the great square; many were dancing and waving banners, while naked slave girls danced in the center to the applause of the surrounding throng. Sir Mkail welcomed me with full honors, inviting me to watch the fireworks display in the sky and the dancing in the square. In the meantime, I captured many portraits of the local men and women, as well as glimpses of the scenery in this unknown realm.



I have not yet had the chance to visit the castle or speak with the Duchess; I will do so after resting from my long journey. For now, I am sharing portraits of the citizens below and look forward to seeing you in the next article.

Thank you, and don't forget to visit the great Gorean gallery—here is the new link: http://maps.secondlife.com/secondlife/Guaruja/186/185/21





 





























xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

 A Welcome Centre for Discovery, Character and Storytelling The Stones of Lore Welcome Centre was created from a simple belief: Gor should b...