OPEN HOUSE FOR VARN DEC 19th through the rest of 2024. The city formally opens after our annual New Years Eve Party, on January 1st 2025.
New V1 IC and OOC laws attached at the bottom.
What ever happened to Varn and the City of Varn?
After years of steady presence and growth in SL GOR, as the owner of the Isle of LarTorvis, I had ventured out and discovered the fine city of Varn many years ago, Varn is an Island paradise located in an archipelago near Worlds End. As it happened, the Regent and administrator of Varn, after meeting me two years ago now, on a trip to the city, decided to accept me and appointment me after a vote of the principles, as the Ubar of the City. I spent many months in that role, and then there was a major attack upon me and the city. I decided to save the City and purchased it as is. I stepped back and now that the war has ended, I am stepping down as Ubar of the Isles. I am now Commander and acting Administrator of the Isles again. I hope the peace lasts and the islands thrive now. We are dedicated to the ways of Gor, the philosophy and art, the honor and the courage, the true GOR. The City has been repaired and is now ready for you.
"Oddly enough, one of the expressions in the tongue of Gor for our sun was Lar-Torvis, which means The Central Fire, another Pythagorean expression, except that it had not been, as I understand it, originally used by the Pythagoreans to refer to the sun but to another body. The more common expression for the sun was Tor-tu-Gor, which means Light Upon the Home Stone. There was a sect among the people that worshiped the sun, I later learned, ....."
Tarnsman of Gor page 16
After sailing into the west going toward the setting of the Tor tu Gor, he turned north, following the old map and finally found the isle of legend. The old dock was still there, barely standing. As the ship moved closer, he leapt from the starboard side onto the creaking weathered wood and pulled the mooring ropes tight. He turned and looked at the dense forest, noticing the ruins high on the rolling hills. He looked beyond and saw the soaring snow covered peaks of the ancient mountain range, creating a natural cove in which the fertile island sat. He turned and nodded, calling out in a deep voice "welcome home !"
Introduction:
The Isle of the LarTorvis is a roleplay Gorean city, located in Thassa, due west in what is referred to as "Worlds End". Located in a small archipelago, the large island is home to the City of Varn. Taking from the first book in the series written by John Norman, Tarnsman of Gor, we are an Island chain where the worship of the Tor tu Gor is allowed.
Nestled behind the largest smaller island nearby is the Valley of LarTorvis,
It should be understood though, that since the development of the life style and rituals of this "sect" were not discussed in the books, we do not pretend to know these things, or create new non "BTB" situations, castes, etc..
We live largely as any other Gorean city, a simple Merchant Law trading port, fishing and hunting, harvesting and mining to create our valley and our legendary trade goods. We focus on surviving the typical threats to our life and prosperity much as any other Gorean city.
Basic rules.
1. Dress for Gor. do not show up for RP dressed non Gorean.
((OOC events are always dress for fun, or the event theme))
Free men can wear weapons that are Gorean, carry bows or other period weapons. This is allowed but can not be used out of context or out of character to a Gorean RP scenario.
Free women can wear weapons that are Gorean, though most would wear daggers, and modest gowns, some females may wear leathers, or hides, and carry bows or other period weapons. This is allowed but can not be used out of context or out of character to a Gorean RP scenario.
Veils are not required however they are fine if so desired. Woman warriors may not use or carry broadswords ever.
2. Chose a character. Come with a story and be part of the RP.
3. All RP is consensual at all times. You are not allowed to force capture or kill or force anything. This is a place for fun exciting RP. not arrogant ignorance.
4. No metered combat unless agreed to and meters selected in advance. The default meter here is the ZCS. Please wear that and either go to RP or Combat when here in RP. OOC or AFK is best for your home, or other non RP areas.
5. Slaves are the property of their owners. If a slave arrives or is left or otherwise comes here "unowned" they will be considered "owned" by the Isle. If the slave is a runaway, and the owner is determined, they will be returned minus a small fee for upkeep as necessary.
There is a 30 minute time limit on the dock, For any RP there are no hard and fast rules about number of lines etc. However, before any action is taken, at least three lines between the principles is required.
Have fun, let it rez, explore and interact. If a problem arises or a debate ensues, you will be asked to keep it in private rather than ruin RP in local, and if it can't be resolved I will moderate. However, I err on the side of fun appropriately Gorean RP, not nit-picky splitting of hairs.
For our trading partners and friends, you and your property have safe passage and are encouraged to come visit often and enjoy the beauty and peace of the Isle's.
Any reports of abuse or inappropriate behavior will be investigated and can result in action.
.Varndavar Magic
Located in Thassa near Worlds End.
The Archipelago is known as the "Isle's of LarTorvis" to the inhabitants.
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
No comments:
Post a Comment